The second user coin is in the ship sequence.If the player is successful, the coin will be automatically collected at the conclusion of the section. The player needs to obtain all the hearts to open the way and bring Madison, the other cube, to the end of the section. The first coin is in the first spider section.The Cursor was made with wave game mode, hidden mini portals (touch triggered and toggles) and gravity portals (rebound).The Swing Copter is made with ball mode and hidden gravity portals with touch triggers and toggles.During the robot segment, you need to tap some jump orbs, as well as the "triggering" orbs. When you release in steeper, you will change size. When you rebound the tiles, you can go up or down. Next, the player enters a cursor segment. Here, the player must go up and down (a part is with a little fall). Afterward, the player enters a quadruple speed spider segment.
However, the player must be careful as the player cannot slide on these blocks. Next, the player enters a ship sequence that uses rotating cubes inspired by normal Geometry Dash icons (one of them is Partition) as well as dash orbs. Go changing gravity, get rid of the spikes (follow the arrows to make it easy) and text will appear, saying: "Let's do this! Drop Ahead!" and the introduction with the cube, when you jump two red jump pads, jumping over some blocks. The Swing Copter segment that follows is a bit difficult. Next, the player enters a double speed spider segment that features tricky pink dash orbs and hands that help out the player by pointing to where the player must go. The level starts with a colorful cube section that features simple jump orbs, holes and spikes.